//-------------------------- 3/25/2011 -- 18:21:59 ----- Processor Init: Intel Core, ~1.73 Ghz FPU detected MMX detected SSE detected SSE2 detected HT detected MP detected [4 cores, 8 logical, 1 physical] Math Init: Installing Standard C extensions Installing Assembly extensions Installing FPU extensions Installing MMX extensions Installing SSE extensions Initializing platform... Input Init: keyboard0 input device created. mouse0 input device created. DirectInput enabled. Done SFXALProvider - OpenAL not available. SFXFMODProvider - Could not locate 'fmodex.dll' or 'fmodexp.dll' - FMOD not available. GFX Init: Direct 3D (version 9.x) device found Null device found DebugDrawer Enabled! --------- Loading DIRS --------- --------- Parsing Arguments --------- Binding server port to default IP UDP initialized on port 0 Attempting to create GFX device: NVIDIA GeForce GT 330M (D3D9) Device created, setting adapter and enumerating modes Cur. D3DDevice ref count=1 Pix version detected: 3.000000 Vert version detected: 3.000000 Maximum number of simultaneous samplers: 16 Number of simultaneous render targets: 4 Hardware occlusion query detected: Yes Using Direct3D9Ex: No WMIVideoInfo: DxDiag initialized Initializing GFXCardProfiler (D3D9) o Chipset : 'GeForce GT 330M' o Card : 'GeForce GT 330M ' o Version : '8.16.0011.8925' - Scanning card capabilities... GFXCardProfiler (D3D9) - Setting capability 'autoMipMapLevel' to 1. GFXCardProfiler (D3D9) - Setting capability 'maxTextureWidth' to 8192. GFXCardProfiler (D3D9) - Setting capability 'maxTextureHeight' to 8192. GFXCardProfiler (D3D9) - Setting capability 'maxTextureSize' to 8192. GFXCardProfiler (D3D9) - Setting capability 'lerpDetailBlend' to 1. GFXCardProfiler (D3D9) - Setting capability 'fourStageDetailBlend' to 1. - Loading card profiles... - Loaded card profile core/profile/D3D9.cs - No card profile core/profile/D3D9.GeForceGT330M.cs exists - No card profile core/profile/D3D9.GeForceGT330M.GeForceGT330M.cs exists - No card profile core/profile/D3D9.GeForceGT330M.GeForceGT330M.81600118925.cs exists 18: Unable to find parent object PFX_DefaultStateBlock for GFXStateBlockData. % - PostFX Manager - Executing core/scripts/client/postFx/default.postfxpreset.cs % - PostFX Manager - Applying from preset % - PostFX Manager - PostFX enabled % - Initialized Core --------- Initializing Directory: scripts --------- sfxStartup... SFXSystem::createDevice - created DirectSound device 'Speaker/HP (Realtek High Definition Audio)' SFXDSDevice::setDistanceModel - 'linear' distance attenuation not supported by DirectSound Provider: DirectSound Device: Speaker/HP (Realtek High Definition Audio) Hardware: No Buffers: 16 --------- Initializing MPGE3D: Server Scripts --------- --------- Initializing MPGE3D: Client Scripts --------- --------- Initializing Lighting Systems --------- Using Advanced Lighting -------------- Attempting to set resolution to "800 600 false 32 60 0" Accepted Mode: --Resolution : 800 600 --Full Screen : No --Bits Per Pixel : 32 --Refresh Rate : 60 --FSAA Level 0 -------------- 50: Cannot re-declare object [MetalRollup0040_Aged]. Binding server port to default IP UDP initialized on port 0 % - Initializing Tools % - Initializing Tools Base % - Initializing Base Editor % - Initializing World Editor % - Initializing Sketch Tool - Initializing Datablock Editor % - Initializing Debugger % - Initializing Decal Editor % - Initializing Forest Editor % - Initializing Gui Editor % - Initializing Material Editor % - Initializing Mesh Road Editor % - Initializing Particle Editor % - Initializing Physics Tools No physics plugin exists. % - Initializing River Editor - Initializing Road and Path Editor % - Initializing Shape Editor Engine initialized... Window focus status changed: focus: 1 Time spent in toggleEditor() : 0 s Time spent in toggleEditor() : 0.443 s Exporting server prefs... Starting multiplayer mode Binding server port to default IP UDP initialized on port 28000  --- Scripts Loading... ---  -- Custom Weapons Loading... --  -- Custom Weapons Loaded. -- Validation required for shape: art/shapes/actors/ACK/military.dts exec: Found an old DSO (art/datablocks/AI/aiPlayer.cs.dso, ver 36 < 46), ignoring. exec: Found an old DSO (art/datablocks/AI/aiPlayerDatablocks.cs.dso, ver 36 < 46), ignoring. Validation required for shape: art/shapes/actors/ACK/military.dts Warning: shape art/shapes/turrets/smallTurret.dts collision detail 0 (Collision-1) bounds exceed that of shape. Warning: shape art/shapes/turrets/smallTurret.dts collision detail 0 (Collision-1) bounds exceed that of shape.  --- Scripts Loaded. --- *** LOADING MISSION: tools/levels/BlankRoom.mis *** Stage 1 load *** Stage 2 load game -> activatePackages *** Mission loaded game -> DeathMatchGame -> DeathMatchGame::startGame Connect request from: Connection established 9148 CADD: 9149 local *** Sending mission load to client: tools/levels/BlankRoom.mis Mapping string: ServerMessage to index: 0 Mapping string: MsgConnectionError to index: 1 Mapping string: MsgLoadInfo to index: 2 Mapping string: MsgLoadDescripition to index: 3 Sending heartbeat to master server [IP:208.68.139.38:28002] Mapping string: MsgLoadInfoDone to index: 4 Mapping string: MsgClientJoin to index: 5 Mapping string: Welcome to MPGE3D %1. to index: 6 Mapping string:  CSMP to index: 7 Mapping string: MissionStartPhase1 to index: 8 *** New Mission: tools/levels/BlankRoom.mis *** Phase 1: Download Datablocks & Targets Mapping string: MissionStartPhase1Ack to index: 0 [MaterialList::mapMaterials] Creating missing material for texture: art/shapes/weapons/misc/shell Validation required for shape: art/shapes/actors/ACK/military.dts Validation required for shape: art/shapes/actors/ACK/military.dts Warning: shape art/shapes/turrets/smallTurret.dts collision detail 1 (Collision-1) bounds exceed that of shape. [MaterialList::mapMaterials] Creating missing material for texture: art/shapes/turrets/Roads0021_LT Warning: shape art/shapes/turrets/smallTurret.dts collision detail 1 (Collision-1) bounds exceed that of shape. Mapping string: MissionStartPhase2 to index: 9 *** Phase 2: Download Ghost Objects Mapping string: MissionStartPhase2Ack to index: 1 [Material::mapMaterial] - Cannot map unnamed Material [Material::mapMaterial] - Cannot map unnamed Material SFXDSDevice::setDistanceModel - 'linear' distance attenuation not supported by DirectSound Ghost Always objects received. Mapping string: MissionStartPhase3 to index: 10 Client Replication Startup has Happened! fxFoliageReplicator - replicated client foliage for 0 objects *** Phase 3: Mission Lighting Mission lighting done Mapping string: MissionStartPhase3Ack to index: 2 game -> DeathMatchGame -> DeathMatchGame::onClientEnterGame game -> DeathMatchGame -> GameCore::preparePlayer Loading Guard Entities... game -> DeathMatchGame -> GameCore::loadOut Mapping string: MissionStart to index: 11 Mapping string: SyncClock to index: 12 Mapping string: RefreshWeaponHud to index: 13 *** Initial Control Object Activating DirectInput... C:/MPGE3D/game/shaders/common/postFx/edgeaa/edgeDetectP.hlsl(30,13): warning X3550: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll Win32Window::WindowProc - resetting device due to window size change. GFXPCD3D9Device::reset - depthstencil 524efc0 has 2 ref's --- Resetting D3D Device --- Time spent in toggleEditor() : 2.449 s Mapping string: SetEditorCameraPlayer to index: 3 Mapping string: setNumericalHealthHUD to index: 14 Win32Window::WindowProc - resetting device due to window size change. GFXPCD3D9Device::reset - depthstencil e39d320 has 2 ref's --- Resetting D3D Device --- *** ENDING MISSION CDROP: 9149 Exporting server prefs... Exporting server prefs... Exporting client prefs Exporting server prefs Cur. D3DDevice ref count=1